knightIcon Knight's Tour
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Welcome to Knight's Tour!
  • Click a cell to set the starting position, 1.
  • Hover over a green movement button: if it's a valid movement, a grid cell will highlight to show the target location.
  • Sequentially click the green buttons to move the knight around the table.
  • Movements are based on clock positions as shown in the diagram below:
    clockImg
  • A record of movements appears in the text area as you move the knight around the grid.
  • A knight can't move off the grid or land in a cell previously occupied.
  • Click 'Undo' to reverse any previous move past Position 1.
  • Click 'Clear' to start over.